| Masters of Arcane magic, the mages of the | | | | armor. At higher levels, the arcane tree |
| kirin tor were spread out across the | | | | offers powerful spells designed to maximize |
| continents following the decimation of | | | | the mage's damage potential, which gives the |
| dalaran by the burning leigon. Mages in the | | | | mage class the highest burst damage in the |
| world of warcraft come down from influential, | | | | game (with appropriate gear). To balance this |
| powerful inhabitants of azeroth, which used | | | | raw power, the spells have cool downs during |
| their extraordinary powers to shape politics. | | | | which the mage cannot use them. The fire tree |
| Jaina Proudmoore, one of the key figures in | | | | focuses on fire spells, which increases the |
| the warcraft plot line, is the most powerful | | | | raw damage and enhances the utility of their |
| mage still alive, with her abilities possibly | | | | spells, offering very powerful area-of-effect |
| surpassed by the spirit of medivh. Mages are | | | | spells. |
| a magic-using class who use a host of | | | | |
| magic-based power to strike their enemies. | | | | Combat usually focuses on unloading a host of |
| | | | high-damage critical strikes in a short |
| Although they can deal large amounts of | | | | amount of time, usually giving the opponent |
| damage in a short period of time, related to | | | | no chance to react. The frost tree offers |
| rogues, survival is hard due to their low | | | | more control in the form of slowing and |
| amount of hit points. However, the mage | | | | freezing opponents, and offers better |
| class's combat tactics, survivability, | | | | survivability due to ice shields and |
| control, and damage differ drastically | | | | elemental minions. Nonetheless, the frost |
| depending on how their talents are allocated. | | | | tree can deal out a fair amount of damage |
| | | | when a fight is controlled by the mage. It |
| Mages also have the unusual ability to | | | | does not rely on cooldowns like the arcane |
| teleport themselves and their party to any of | | | | tree, or initial control of the fight, as in |
| their faction's major cities and, in the | | | | fire. Rather, frost has slightly lower burst |
| burning crusade expansion, all mages can | | | | damage potential. |
| teleport and make a portal to the neutral | | | | |
| shattrath City in Outland. They can conjure | | | | Mages are the most effective class at area of |
| items such as food and water which can be | | | | effect spells, which allow them to attack |
| traded with other players, making them useful | | | | multiple targets at once. Mages also have the |
| in 'endgame' raiding. They can also create | | | | ability to transform an unfriendly target |
| mana gems with which they can use to | | | | into a harmless sheep. Pig and turtle |
| replenish mana whilst in combat. | | | | transformations are attainable by acquiring |
| | | | special spellbooks. The target remains in |
| The arcane tree gives "utility" talents, such | | | | this animal form and is not in control of his |
| as passive increases and bonuses to mana, | | | | or her actions unless they take any damage, |
| silences added to spells, and increased | | | | the spell wears off or is dispelled. |